Building a Game for a Assessment Nursing Game

See on Scoop.ithealthcare technology

In this presentation, issues of planning game design for transfer and assessment are discussed. A review of the role of play is provided in relation to game design. Play can be part of a problem because of the lack of certainty in learning transfer. Serious games are developed to deliver learning outcomes. When there are specific learning outcomes, the game must make sure that learning that happens in games, does not stay in games. This is described here as the Vegas Effect. A simple methodological recommendation with examples is provided for improving validity and reliability in the independent variable (game interventions). This is known as inter rater reliability.

 

Play and Function-

 

“Biologically, its function is to reinforce the organism’s variability in the face of rigidifications of successful adaptation” – (Sutton-Smith, 1997, 231).

 

Play allows for a reframing of reality, and reconsideration of context and the realm of the possibilities. – (Dubbels, 2010)

See on www.slideshare.net

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s